Murphy's Laws of Technology
Law # 1: You can never tell which way the train went by looking at the track.
Law # 2: Logic is a systematic method of coming to the wrong conclusion with confidence.
Law # 3: Technology is dominated by those who manage what they do not understand.
Law # 4: If builders built buildings the way programmers wrote programs, then the first woodpecker that came along would destroy civilization.
Law # 5: An expert is one who knows more and more about less and less until he/she knows absolutely everything about nothing.
Law # 6: Tell a man there are 300 billion stars in the universe, and he'll believe you. Tell him a bench has wet paint on it, and he'll have to touch to be sure.
Law # 7: All great discoveries are made by mistake.
Law # 8: Nothing ever gets built on schedule or within budget.
Law # 9: All's well that ends... period.
Law # 10: A meeting is an event at which minutes are kept and hours are lost.
Law # 11: The first myth of management is that it exists.
Law # 12: A failure will not appear until a unit has passed final inspection.
Law # 13: New systems generate new problems.
Law # 14: To err is human, but to really foul things up requires a computer.
Law # 15: We don't know one-millionth of one percent about anything.
Law # 16: Any given program, when running, is obsolete.
Law # 17: A computer can make as many mistakes in two seconds as 20 men working 20 years.
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Law # 1: You can never tell which way the train went by looking at the track.
Law # 2: Logic is a systematic method of coming to the wrong conclusion with confidence.
Law # 3: Technology is dominated by those who manage what they do not understand.
Law # 4: If builders built buildings the way programmers wrote programs, then the first woodpecker that came along would destroy civilization.
Law # 5: An expert is one who knows more and more about less and less until he/she knows absolutely everything about nothing.
Law # 6: Tell a man there are 300 billion stars in the universe, and he'll believe you. Tell him a bench has wet paint on it, and he'll have to touch to be sure.
Law # 7: All great discoveries are made by mistake.
Law # 8: Nothing ever gets built on schedule or within budget.
Law # 9: All's well that ends... period.
Law # 10: A meeting is an event at which minutes are kept and hours are lost.
Law # 11: The first myth of management is that it exists.
Law # 12: A failure will not appear until a unit has passed final inspection.
Law # 13: New systems generate new problems.
Law # 14: To err is human, but to really foul things up requires a computer.
Law # 15: We don't know one-millionth of one percent about anything.
Law # 16: Any given program, when running, is obsolete.
Law # 17: A computer can make as many mistakes in two seconds as 20 men working 20 years.
www.funnycleanjokes.com