Depot Do-Over
Remember the Atari 2600 video game console, and that nifty reset switch? If a game didn't go the way you wanted it to, you simply hit that reset switch and started over. If only somebody would invent a reset switch for model building. I could sure use it right now.
Two weeks ago, during the TCD layout tour, I noticed that the walls on my depot had bowed considerably. We had all of the doors and windows in the house open, and it was a bit humid that day, so I blamed that for the warpage. I figure a few days with the A/C running, things would dry out and return to normal. No such luck. This is what the depot looks like right now:
She has curves in all the wrong places. I'm not sure what, if anything, can be done to fix this, so I'm starting over. Dave Jasper, one of the visitors to the layout, asked a very pointed question. "Why are you building it this way, if the studs won't be visible anyway?" Good question, and the only answer I had was "Just because". I don't have a good reason, other than it seemed like a good idea at the time. I sit here now, though, looking at several hours of effort wasted.
I've followed the work of Troels Kirk for a long time, and I find it fascinating what he can do with black matte board and paper. I decided to give that a try. I started by cutting my four main walls out of a piece of matte board.
Conveniently, the back side of the board is white. On the back of each piece, I draw a grid identical to the stud design of the first model. This made it easy to plot out the window and door openings.