critique my track plan please: 9'X9' HO rocky coast logging road, 1920's

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yooper

New Member
Hi all,

New guy here, been dabbling on and off with model railroading for a long time (almost 15 years). We recently moved back to the Upper Peninsula of Michigan, and in our new house, there is a 9'X9' spare area in the basement that I can use to finally set up a permanent layout. I have been toying with different track plans and ideas, and I think I finally have something that I like.

Im a 29 year old Mechanical Engineer, and as such, being a guy that likes moving things, logging steam engines have always appealed to me. I like rugged scenery as well, particularily where it involves water as well as dramatic grades, so the plan for the line is this:

Time period: 1920's/30's
Location: Either Pacific Northwest, or New England.
Curves: 18" minimum
Turnouts: mostly #4, some #6
Theme: Costal or island logging and mining road, with some town infrastucture in one corner.
Rolling stock: A DCC shay, and Climax for sure, maybe a Heisler and 0-6-0 as well. Mostly logging and mine cars with a few box cars for in the town.
Grade: 4% max, mostly for switchbacks up the mountains
Style: Visally a point to point, but, with a dropdown that would enable a continuous run
Train length and run: Mostly 1-5 cars, max, depending on where the train is going. up the mountain switchbacks, it could be as little as a single car. I realize that that can make for some challenging if not possibly boring operations, so I have less than 1.5% grade on the loop line, enabling me to run a longer more "interesting" train continuously.

Attached is a track plan scan. The first page is the rough hand drawing with proposed scenery elevations graded in. Water is shaded dark. Second page is the track grading, showing where the height of the tracks would end up, and last page is a CAD drafting of the track plans.

http://www.2shared.com/document/1GJMiIHH/track_plan.html

On the first page, witht he elevations, the drop down is in the lower left hand corner, by the door. The grid is 1"=12", so a 1 foot square breakdown. The aisleways are 2 feet. I know that is a bit tight, but, we don't have any kids, and I will pretty much be the onyl one playing with it, so, I'm not too concerned about it. The town is in the lower right, it has a barge with a tubgoat in the harbor, meant to transport the cars back to the mainland. There would be a few stores or a business or two at the town. The line would head counterclockwise around the room, there would be two logging areas, up in the upper right hand corner, and just to the left of the wye. The 4 spur tracks on the left in the middle would service a mine. The peninsula jutting out into the room would be the focal point of the roalroad. There would be an iron arch bridge reaching out the the island at the tip, and sitting on the island would be a lighthouse that the railroad services with coal for their boiler.

I know it is very dramatic with the multiple tunnels, bridges, switchbacks, grades, barge, wye, and lighthouse, that I am pulling in a lot of difficult to model features, but I have all the time in the world to get it right.

Please take a look and offer up any comment, suggestions, thoughts etc.

Thanks!
Josh
 
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You may want to reconsider the curving bridge across the doorway. I would bridge that track closer to the center of the room where your bridge is only ~1.5', much easier to build or repair if you run into it (plus you could make a lift out).
 


1- doesn't look like there is enough room on the lower end of the wye for a train.
2- 2nd Adam's suggestion of a lift-out position. Between the boat and the tracks near the wye seem ideal.
 
Thats a good point on the lift out Vs. swing away, or at least make it shorter, as suggested. -Thanks!

On the wye, I'm a bit stuck there. I'd like to add more track, but, Im not sure how to do it without narrowing my aisle down any further. Maybe make a swing down for it as well that I swing up into position during operating sessions? I think as it is now with the length of that stub track I would be able to turn the locomotive only and that would be it. I could always put a turn table up there. Does anyone know if it was semi-prototypical for logging roads to put a timber turn table out in the woods at the camp to turn the engine for the return trip?
 
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Maybe move the Wye a bit towards the upper left so the bottom stub is longer.

Another concern is the amount of hidden track and how far it is from the open (operator's) area. Derailments happen.

The 'yard' tracks on the far left will be a bit hard to reach.
 
Given the amount of money you are going to spend to build your layout get yourself a first class layout design program, like 3rdPlanIt.

You will insure that everything will fit, curves will be correct, track will not have kinks, grades will be right, clearances will be right, etc, etc.

Time and money well spent.
 
I'll second getting a good layout program for the reasons fcwilt mentioned.
I did all the planning for my layout with 3dPlanIt. The plans in my thread are screen captures from 3dPlanIt, one is a track plan the second is the terrain.
Not only can you ensure the track fits properly but can ensure minimum radius and maximum grades are maintained.
Buildings and other items can also be modeled with 3dPlanIt.
Link:
http://www.trackplanning.com/
 




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